Downloads
Installers and packages for the software that runs on your side of the show — the machines driving timecode, screens, and your show player. Your audience never needs any of this: their phones connect in the PulseMesh app or any browser.
Detected platform — —
01 / TIMECODE BRIDGE
PulseMesh Timecode Bridge
A small program that runs beside your show software and keeps it on the PulseMesh clock. It generates MTC and LTC locked to your Cloud Player show — or runs the other way and chases your house timecode, so an existing console stays the master and PulseMesh follows.
- OutputsMTC (virtual or physical MIDI port) · LTC (audio out)
- InputsHouse LTC or MTC — chase an external clock instead of generating one
- PairingSix-character claim code, shown at
127.0.0.1:9130after launch — claim it from any browser - FootprintSingle executable, no installer, no admin account — runs from wherever you unzip it
v0.1.1 — released 2026-09-09Release notes
Unsigned — SmartScreen will ask once (“More info → Run anyway”); the published hash lets you verify first. Bundles Microsoft's MIDI Services runtime for Windows 11; Windows 10 pairs with loopMIDI (opens in new tab) instead.
Creates its own virtual MIDI port through CoreMIDI — nothing extra to install.
Uses ALSA for the virtual MIDI port and any audio device for LTC out.
Verify your download
$ shasum -a 256 pulsemesh-timecode-bridge-0.1.1-windows-x64.zip
# compare against the hash printed beside the download buttonEvery build's full SHA-256 is published on this page and in the release notes — if the hashes match, the file is exactly what we shipped.
02 / SCREEN PLAYER
PulseMesh Screen Player
Turns a media box into a synchronized video output. Point it at an LED screen or display, pair it once, and it plays your show's video locked to the same clock as every phone in the audience — staging media ahead of time so show night never depends on the venue's bandwidth.
- HardwareOff-the-shelf signage media boxes — the hardware is signage; the job is a live, frame-locked show output
- PairingSame six-character claim code as the bridge — the player shows it on screen at first boot
- StagingShow media is downloaded and checksummed before the show — playback is local, sync is cloud
- RecoveryHolds sync through network loss and rejoins on its own — no one climbs a truss to reboot a screen
- FleetEvery paired player reports readiness to your Devices page — staged, clock-locked, reachable
Installs directly on the box (not a Play Store app) — allow “install unknown apps” once, or push it with adb (opens in new tab). The setup guide walks through both.
Same player, same pairing — for screens driven by industrial PCs.
Before show night
Pair the player, load your show, then check the Devices page:
Staged ✓ Clock locked ✓ Reachable ✓A screen that reads GO on the Devices page will read GO in Show Control. Preflight is the same check in both places.
03 / XSCHEDULE CONNECTOR
PulseMesh xSchedule Connector
A plugin that lets xSchedule (part of xLights) stream your show's audio to the audience in realtime. It reads your playlist, uploads your audio once, and follows xSchedule's playback — phones stay locked to the lights, song by song.
- RequiresxSchedule on Windows — the Windows build of xLights
- InstallOne DLL — drop
pulsemesh.dllinto your xLights folder, restart xSchedule, enable it under Plugins - SyncOSC master mode pointed at
127.0.0.1— xSchedule stays in charge, the plugin listens - PairingSource token from your dashboard's Devices page, pasted at
localhost:8089
v1.4.2 — released 2025-10-08Release notes
Browsers warn on DLL downloads — Chrome calls it an “unverified download”, Edge asks you to “Keep anyway”. The published hash lets you verify the file before you trust it; the setup guide walks through each browser's prompts.
Verify your download
> certutil -hashfile pulsemesh.dll SHA256
# compare against the hash printed beside the download buttonEvery build's full SHA-256 is published on this page and in the release notes — if the hashes match, the file is exactly what we shipped.
04 / LIGHT-O-RAMA CONNECTOR
PulseMesh Light-O-Rama Connector
A Windows installer that connects Light-O-Rama to PulseMesh — currently in beta. It runs in your system tray, follows your show's timecodes, and streams the right song to every phone while LOR runs the lights.
- RequiresLight-O-Rama on Windows, with REST API and Time Code Sync enabled
- InstallMSI installer — sets up the tray app, background service, and media analysis in one pass
- SyncPlay shows in a Sync Leader mode (Art-Net to
127.0.0.1, 30 fps) so LOR broadcasts its timecode - PairingSource token from your dashboard's Devices page, pasted into the tray app's Configuration window
v1.5.1 — released 2025-11-24Release notes
Unsigned — SmartScreen will ask once (“More info → Run anyway”); the published hash lets you verify first. The installer prompts for a restart when it finishes.
Verify your download
> certutil -hashfile pulsemesh-lor-installer-1.5.1-windows-x64.msi SHA256
# compare against the hash printed beside the download buttonEvery build's full SHA-256 is published on this page and in the release notes — if the hashes match, the file is exactly what we shipped.
Not everything is a download
Most of PulseMesh runs in the cloud or in a browser. These live elsewhere:
The audience app
Viewers get it from the App Store or Google Play — or skip the install entirely and listen in any browser.
App Store · Google Play · Web player/02The FPP plugin
Falcon Player connects through a plugin you install from inside FPP itself — Content Setup → Plugin Manager — not from here.
FPP setup guide/03Cloud Player
No show player at all? Upload your track and run the whole show from your dashboard. Nothing to install.
Open the dashboardStuck on a setup step?
The docs cover every wiring diagram and every SmartScreen prompt — and if they don't cover yours, tell us and they will.